ICCF

EU/TC10/final Board 3, 10th European Team Championship - Final Board 3

TD Klauner, Thed (IA)
Category 1012345678910111213GMSIMIMCCMCCEScoreWinsSBRGPlace
1POR390491GMPessoa, Francisco Azevedo2498POR Portugal½½½½½.½.....305.2561
2ITA241356IMDelizia, Costantino2475ITA Italy½½.½½½.½....304.562
3ROU440499SIMEpure, Cristian-Ion2463ROU Romania½½...½...½..203.7583
4CZE131244SIMSochor, František2485CZE Czech Republic½..½..½.½...20384
5EST930320 Sepp, Olav2461EST Estonia½½.½........1.50495
6ESP160678GMVelilla Velasco, Francisco de Asís2548ESP Spain½½..........103106
7SUI100222SIMMayer, Roger2499SUI Switzerland.½½.........102.5107
8SLO480011SIMČopar, Anton2532SLO Slovenia½..½........102.5107
9POL420712SIMSzczepankiewicz, Dariusz2445POL Poland.½..........0.501.5119
10RUS141853SIMTleptsok, Ruslan Aslanovich2534RUS Russia...½........0.5011110
11FRA180554GMSerradimigni, Robert2480FRA France..½.........0.5011110
12GER81212SIMStaroske, Uwe2526GER Germany............0001212
13ENG211500SIMBurne, Nigel G.2477ENG England............0001212

Latest results from 11/19/2017 are displayed in red.

Not yet started: 0, Ongoing: 62, Adjudication pending: 0, Finished: 16

This is a server event.
The start date was 6/1/2017.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
The team mates and captain can see the games live after 0 games are finished in the event. Live transmission is delayed by 0 moves.
This event is organized by Grodzensky, Sergey Yakovlevich.

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