ICCF

EU/TC10/final Board 4, 10th European Team Championship - Final Board 4

TD Klauner, Thed (IA)
Category 912345678910111213GMSIMIMCCMCCEScoreWinsSBRGPlace
1EST930112GMSiigur, Jüri2440EST Estonia½½½½½½......30461
2SLO480273IMBabič, Darko2481SLO Slovenia½½½½..½.....72.503.7572
3SUI109040SIMKlügel, Jens-Uwe2498SUI Switzerland½½..½.......1.503.2593
4POR160993SIMSeia, João de Aragão2448POR Portugal½½..........102.75104
5ITA240191SIMPoli, Giuseppe2474ITA Italy½½..........102.75104
6CZE130863SIMMrkvička, Josef2475CZE Czech Republic½.½.........102.25106
7ROU440557IMZarnescu, Marius2385ROU Romania½.....½.....7102107
8ESP160825SIMPunzón Moraleda, Jesús2478ESP Spain.½....½.....101.75108
9GER85390SIMSchramm, Alexander2521GER Germany............000129
10RUS141958SIMSerazeev, Albert Ilievich2527RUS Russia............000129
11FRA181121IMNataf, Igor-Alexandre2489FRA France............7000129
12ENG210300SIMPegg, Russell M.2472ENG England............000129
13POL420300IMJasiński, Mirosław2416POL Poland............7000129

Latest results from 9/21/2017 are displayed in red.

Not yet started: 0, Ongoing: 66, Adjudication pending: 0, Finished: 12

This is a server event.
The start date was 6/1/2017.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
The team mates and captain can see the games live after 0 games are finished in the event. Live transmission is delayed by 0 moves.
This event is organized by Grodzensky, Sergey Yakovlevich.

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