ICCF

EU/TC10/final Board 4, 10th European Team Championship - Final Board 4

TD Klauner, Thed (IA)
Category 912345678910111213GMSIMIMCCMCCEScoreWinsSBRGPlace
1GER85390SIMSchramm, Alexander2521GER Germany............000121
2SUI109040SIMKlügel, Jens-Uwe2498SUI Switzerland............000121
3CZE130863SIMMrkvička, Josef2475CZE Czech Republic............000121
4RUS141958SIMSerazeev, Albert Ilievich2527RUS Russia............000121
5ESP160825SIMPunzón Moraleda, Jesús2478ESP Spain............000121
6POR160993SIMSeia, João de Aragão2448POR Portugal............000121
7FRA181121IMNataf, Igor-Alexandre2489FRA France............7000121
8ENG210300SIMPegg, Russell M.2472ENG England............000121
9ITA240191SIMPoli, Giuseppe2474ITA Italy............000121
10POL420300IMJasiński, Mirosław2416POL Poland............7000121
11ROU440557IMZarnescu, Marius2385ROU Romania............7000121
12SLO480273IMBabič, Darko2481SLO Slovenia............7000121
13EST930112GMSiigur, Jüri2440EST Estonia............000121

Not yet started: 48, Ongoing: 30, Adjudication pending: 0, Finished: 0

This is a server event.
The start date is 6/1/2017.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
The team mates and captain can see the games live after 0 games are finished in the event. Live transmission is delayed by 0 moves.
This event is organized by Grodzensky, Sergey Yakovlevich.

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