ICCF

EU/TC10/final Board 2, 10th European Team Championship - Final Board 2

TD Klauner, Thed (IA)
Category 1112345678910111213GMSIMIMCCMCCEScoreWinsSBRGPlace
1POL420832SIMKrzyżanowski, Wojciech2458POL Poland½.½.........7100.75101
2EST930270SIMTalpak, Tőnu2468EST Estonia½½..........7100.75101
3SUI100133SIMJacot, Laurent2516SUI Switzerland.½..........70.500.5113
4ROU440685IMPantazi, Adrian2461ROU Romania½...........70.500.5113
5GER83154GMGleichmann, Matthias2546GER Germany............7000125
6CZE130142GMPospíšil, Ludvík2488CZE Czech Republic............7000125
7RUS141829GMNefedov, Sergey Vladimirovich2561RUS Russia............000125
8ESP160164GMCruzado Dueñas, Carlos2572ESP Spain............000125
9FRA180927SIMJaulneau, Christophe2516FRA France............7000125
10ENG210514SIMPheby, Ian M.2311ENG England............7000125
11ITA240952GMDosi, Alberto2535ITA Italy............7000125
12POR390086GMNeto, Horácio2580POR Portugal............000125
13SLO480135GMBorštnik, Aleš2598SLO Slovenia............000125

Latest results from 7/24/2017 are displayed in red.

Not yet started: 0, Ongoing: 75, Adjudication pending: 0, Finished: 3

This is a server event.
The start date was 6/1/2017.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
The team mates and captain can see the games live after 0 games are finished in the event. Live transmission is delayed by 0 moves.
This event is organized by Grodzensky, Sergey Yakovlevich.

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