ICCF

EU/TC10/final Board 1, 10th European Team Championship - Final Board 1

TD Klauner, Thed (IA)
Category 1212345678910111213GMSIMIMCCMCCEScoreWinsSBRGPlace
1SLO480084GMKorže, Danilo2549SLO Slovenia½½.........17211.591
2ENG211655SIMWilliamson, Harvey D.2529ENG England½½½.........71.502.2592
3POL429028SIMWalczak, Piotr2499POL Poland½½½.........71.502.2592
4ESP160468GMManso Gil, Ángel-Jerónimo2574ESP Spain.½½.........7101.5104
5GER81204GMMoll, Reinhard2578GER Germany............7000125
6SUI100382SIMBrugger, Andreas2526SUI Switzerland............7000125
7RUS141422SIMEfendiyev, Enver Mikhailovich2568RUS Russia............7000125
8FRA180109GMLecroq, Michel2592FRA France............7000125
9ITA240645GMCesetti, Claudio2586ITA Italy............7000125
10POR390089SIMMoura, António J. Brito2484POR Portugal............7000125
11ROU440615 Becsenescu, Florin2479ROU Romania............765000125
12EST930148GMKukk, Raul2559EST Estonia............7000125
13CZE130597GMSváček, Pavel2559CZE Czech Republic0...........70001113

Latest results from 7/4/2017 are displayed in red.

Not yet started: 0, Ongoing: 72, Adjudication pending: 0, Finished: 6

This is a server event.
The start date was 6/1/2017.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
The team mates and captain can see the games live after 0 games are finished in the event. Live transmission is delayed by 0 moves.
This event is organized by Grodzensky, Sergey Yakovlevich.

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