ICCF

EU/C2016/sf-08, European Server Championship 2016 Semi-Final 08

TD Pavlikov, Andrey Nikolaevich (IA)
Category 4 SIM=9½ IM=8 CCM=6 CCE=4½12345678910111213ScoreWinsSBRGPlace
1GER100467CCEJanisch, Manfred2399½½½½1½½½½½117.5338.501
2DEN150554 Jørgensen, Brian Jørgen2324½½½½½½½½1E1½1E7.5337.7502
3AUT10145SIMGrabner, Helmut2300½½½1½½½0½1½17336.2503
4SVK950018IMKevický, Martin2420½½½½½½½..½116231.524
5RUS142048 Kolpak, Sergey Fedorovich2328½½0½½½½½1E.½1623115
6GER82377SIMTiemann, Hagen23520½½½½½½½½½½16130.506
7ITA240419 Marchisotti, Mauro2321½½½½½½½½½½½½603307
8POL421567CCEMirkowski, Piotr2369½½½½½½½½½½½½603307
9CRO900145 Bajt, Dražen2271½½1.½½½½.½.½5129.7539
10LAT910327 Petersons, Indulis2323½0E½.0E½½½..114.5222.75310
11GER80949IMWeber, Karlheinz2327½00½.½½½½.½½4021.5211
12GER80946SIMAndersen, Jens23030½½0½½½½.0½½4022.5112
13CZE131063 Kolář, Pavel232400E0000½½½0½½2.5012.5013

XE = exceeded time limit
Latest results from 9/15/2017 are displayed in red.

Not yet started: 0, Ongoing: 6, Adjudication pending: 0, Finished: 72

The winner and the runner-up of a Semi-Final are entitled to one start in the Candidates' Tournament.

CCE norm achieved by: Kolpak, Sergey Fedorovich; Marchisotti, Mauro; Bajt, Dražen; Petersons, Indulis
CCM norm achieved by: Kolpak, Sergey Fedorovich; Jørgensen, Brian Jørgen; Marchisotti, Mauro

This is a server event.
The start date was 9/20/2016.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Ties are broken by the Baumbach tie breaking rule.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Madonia, Leonardo.

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