ICCF

EU/C2016/sf-08, European Server Championship 2016 Semi-Final 08

TD Pavlikov, Andrey Nikolaevich (IA)
Category 4 SIM=9½ IM=8 CCM=6 CCE=4½12345678910111213ScoreWinsSBRGPlace
1AUT10145SIMGrabner, Helmut23001½11½½½0½½½½7338.7504
2GER80949IMWeber, Karlheinz23270½½10½½½½½½½5.5132011
3GER82377SIMTiemann, Hagen2352½½1½½½½½½½½06133.507
4CZE131063 Kolář, Pavel23240½000E½½½00½02.5014.5013
5CFR142048 Kolpak, Sergey Fedorovich232800½1½½½½1E½½½6233.7506
6DEN150554 Jørgensen, Brian Jørgen2324½1½1E½½½½1E½½½7.534202
7ITA240419 Marchisotti, Mauro2321½½½½½½½½½½½½603608
8POL421567CCEMirkowski, Piotr2369½½½½½½½½½½½½603608
9CRO900145 Bajt, Dražen22711½½½½½½½1E½1½7.5343.501
10LAT910327 Petersons, Indulis2323½½½10E0E½½0E½1½5.5229010
11SVK950018IMKevický, Martin2420½½½1½½½½½½1½7238.7505
12GER80946SIMAndersen, Jens2303½½½½½½½½00004023.25012
13GER100467CCEJanisch, Manfred2399½½11½½½½½½½17.5341.503

Sorted by start list order. Click to sort by place.

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Latest results from 3/27/2018 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 78

The winner and the runner-up of a Semi-Final are entitled to one start in the Candidates' Tournament.

CCE norm achieved by: Kolpak, Sergey Fedorovich; Marchisotti, Mauro; Bajt, Dražen; Petersons, Indulis
CCM norm achieved by: Kolpak, Sergey Fedorovich; Jørgensen, Brian Jørgen; Marchisotti, Mauro; Bajt, Dražen

This is a server event.
The start date was 9/20/2016.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See 2017 Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Ties are broken by the Baumbach tie breaking rule (see ICCF rule 1.3.4.2).
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Madonia, Leonardo.

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