ICCF

EU/TC10/final Board 7, 10th European Team Championship - Final Board 7

TD Klauner, Thed (IA)
Category 712345678910111213GMSIMIMCCMCCEScoreWinsSBRGPlace
1EST930305CCMTõnisson, Priit2404EST Estonia½½½½½.......82.501.7571
2FRA189069SIMTinture, Laurent2447FRA France½....½½.....81.501.7592
3RUS141692SIMGerasimov, Vladimir Nikolaevich2502RUS Russia½...........80.501.25113
4ENG211452CCEGrayland, Stan J.2389ENG England½...........850.501.25113
5POR390600 Dias, Veríssimo Neves2392POR Portugal½...........850.501.25113
6SLO480335 Praznik, Niko2320SLO Slovenia½...........850.501.25113
7ESP161299 Martín Martín, Oscar2443ESP Spain.½..........850.500.75117
8ROU440807 Tofan, Adrian Ion2394ROU Romania.½..........850.500.75117
9GER85838IMGebur, Thomas2437GER Germany............8000129
10SUI100304IMLeimgruber, Reto2452SUI Switzerland............8000129
11CZE130407IMLaurenc, Petr2398CZE Czech Republic............8000129
12ITA249243 Emanuelli Simoncini, Renato2424ITA Italy............85000129
13POL421300 Fałatowicz, Piotr2388POL Poland............85000129

Latest results from 11/12/2017 are displayed in red.

Not yet started: 0, Ongoing: 71, Adjudication pending: 0, Finished: 7

This is a server event.
The start date was 6/1/2017.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
The team mates and captain can see the games live after 0 games are finished in the event. Live transmission is delayed by 0 moves.
This event is organized by Grodzensky, Sergey Yakovlevich.

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