ICCF

EU/TC10/final Board 6, 10th European Team Championship - Final Board 6

TD Klauner, Thed (IA)
Category 812345678910111213GMSIMIMCCMCCEScoreWinsSBRGPlace
1GER82278SIMSchütze, Manfred2489GER Germany............8000121
2SUI100377SIMRiedener, Toni2472SUI Switzerland............8000121
3CZE130865GMNývlt, Zdeněk2426CZE Czech Republic............8000121
4RUS141957SIMEvtushenko, Sergey Aleksandrovich2547RUS Russia............8000121
5ESP160368IMRemis Fernández, Jesús Julio2455ESP Spain............87000121
6FRA189135IMLaffranchise, Lionel2477FRA France............87000121
7ENG210745SIMRawlings, Alan J. C.2390ENG England............8000121
8ITA249191IMSavoca, Alfredo2447ITA Italy............87000121
9POR390269IMSalvador Marques, Carlos2396POR Portugal............87000121
10POL429125IMSławiński, Tomasz2405POL Poland............87000121
11ROU440743 Stanescu, Teodor-Adrian2400ROU Romania............87000121
12SLO480333 Coklin, Marko2420SLO Slovenia............87000121
13EST930280 Dmitriev, Vladimir2418EST Estonia............87000121

Not yet started: 54, Ongoing: 24, Adjudication pending: 0, Finished: 0

This is a server event.
The start date is 6/1/2017.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
The team mates and captain can see the games live after 0 games are finished in the event. Live transmission is delayed by 0 moves.
This event is organized by Grodzensky, Sergey Yakovlevich.

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