ICCF

EU/C2016/sf-11, European Server Championship 2016 Semi-Final 11

TD Pavlikov, Andrey Nikolaevich (IA)
Category 4 SIM=9½ IM=8 CCM=6 CCE=4½12345678910111213ScoreWinsSBRGPlace
1GER81123 Kuhne, Detlev23831½1½½½½½½1½½7.5344.501
2GER82915 Kermer, Wolf Dieter23030½½½1½½½½1½1733902
3GER81015SIMSchmidt, Theo2393½½½½½½½½½½117238.7503
4SUI100269 Salzmann, Stefan22600½½1½½½½½½1½6.523704
5ENG210745SIMRawlings, Alan J. C.2368½½½0½½½½1½½16.523705
6ITA240612IMGenga, Secondo2428½0½½½½½½½1½16.5236.2506
7POL429151 Szerlak, Andrzej2304½½½½½½½½½1½½6.5138.2507
8CFR142055 Aksenov, Aleksandr Aleksandrovich2300½½½½½½½½½½1½6.5137.508
9ESP161179 Roy Laguens, Antonio2338½½½½½½½½½½½16.5137.2509
10SVK950152SIMVáclav, Juraj2389½½½½0½½½½½1½6134.5010
11GER80946SIMAndersen, Jens230300½½½00½½½115226011
12FRA180965 Nouveau, Laurent2316½½00½½½0½00½3.5021.75012
13ROU440248 Baltă, Mihai2302½00½00½½0½0½3018.25013

Latest results from 1/6/2019 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 78

CCE norm achieved by: Kuhne, Detlev; Kermer, Wolf Dieter; Salzmann, Stefan; Aksenov, Aleksandr Aleksandrovich
CCM norm achieved by: Kuhne, Detlev; Kermer, Wolf Dieter; Salzmann, Stefan; Aksenov, Aleksandr Aleksandrovich

This is a server event.
The start date was 9/20/2016.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See 2017 Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Ties are broken by the Baumbach tie breaking rule (see ICCF rule 1.3.4.2).
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Madonia, Leonardo.

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