ICCF

EU/C2016/sf-11, European Server Championship 2016 Semi-Final 11

TD Pavlikov, Andrey Nikolaevich (IA)
Category 4 SIM=9½ IM=8 CCM=6 CCE=4½12345678910111213ScoreWinsSBRGPlace
1GER81015SIMSchmidt, Theo2393½½½½1½½½½½1½7238.7503
2GER81123 Kuhne, Detlev2383½1½½½½½½½1½17.5344.501
3GER82915 Kermer, Wolf Dieter2303½0½½½½1½½11½733902
4CFR142055 Aksenov, Aleksandr Aleksandrovich2300½½½½1½½½½½½½6.5137.508
5ESP161179 Roy Laguens, Antonio2338½½½½½½½½½½1½6.5137.2509
6FRA180965 Nouveau, Laurent23160½½0½½½0½0½03.5021.75012
7ENG210745SIMRawlings, Alan J. C.2368½½½½½½½1½½106.523705
8ITA240612IMGenga, Secondo2428½½0½½½½½½11½6.5236.2506
9SVK950152SIMVáclav, Juraj2389½½½½½10½½½½½6134.5010
10POL429151 Szerlak, Andrzej2304½½½½½½½½½1½½6.5138.2507
11GER80946SIMAndersen, Jens2303½00½½1½0½01½5226011
12ROU440248 Baltă, Mihai23020½0½0½00½½0½3018.25013
13SUI100269 Salzmann, Stefan2260½0½½½11½½½½½6.523704

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Latest results from 1/6/2019 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 78

CCE norm achieved by: Kuhne, Detlev; Kermer, Wolf Dieter; Salzmann, Stefan; Aksenov, Aleksandr Aleksandrovich
CCM norm achieved by: Kuhne, Detlev; Kermer, Wolf Dieter; Salzmann, Stefan; Aksenov, Aleksandr Aleksandrovich

This is a server event.
The start date was 9/20/2016.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See 2017 Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Ties are broken by the Baumbach tie breaking rule (see ICCF rule 1.3.4.2).
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Madonia, Leonardo.

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