ICCF

Baltic Sea/11 Board 6, 11th Baltic Sea Team Tournament Board 6

TD Daatselaar, Jan Bart van (IA)
Category 412345678910111213SIMIMCCMScoreWinsSBRGPlace
1POL421382CCMWójcik, Wiesław2337POL Poland 1½½..........8101101
2FIN461061CCMSundqvist, Christer2333FIN Finland½½..........8101101
3LAT910073CCMGulbis, Harijs2347LAT Latvia½½..........8101101
4GER82555CCMWichert, Gerd2353GER Germany 2............8000124
5GER85454CCMSolf, Frank2375GER Germany 1............8000124
6GER85754CCMTropf, Peter2348GER Germany 4............8000124
7GER86732IMHild, Harald2360GER Germany 3............8000124
8RUS141105CCMPopov, Evgeny Nikolaevich2355RUS Russia 1............8000124
9RUS142676CCMPundak, Maksim Bogdanovich2382RUS Russia 2............8000124
10DEN150100SIMHyldkrog, Lars2379DEN Denmark............000124
11POL420588CCMMostowik, Daniel2346POL Poland 2............8000124
12LAT910352CCMOzols, Andris2327International team............8000124
13LTU920166CCEBoreika, Vytautas2308LTU Lithuania............8000124

Latest results from 1/2/2022 are displayed in red.

Not yet started: 6, Ongoing: 69, Adjudication pending: 0, Finished: 3

This is a server event.
The start date was 12/31/2021.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
Linear conditionals can be entered.
This tournament allows claims based on the seven piece tablebase.
Draw offers are restricted to one offer per player every 10 moves (called the ten moves draw rule).
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule 1.3.4.3). This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Gaujens, Artis.

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