ICCF

EU/TC12/sf3 Board 2, 12th European Team Championship Semifinal 3 Board 2

TD Glaser, Karel (IA)
Category 812345678910GMSIMIMCCMCCEScoreWinsSBRGPlace
1WLS211672IMLockwood, Austin2404WLS Wales½½½½½½½½165121.501
2NED371210CCMVliet, Erik van2390NED Netherlands½½½½½½½1½65121.501
3SWE450393GMOlofsson, Dan2500SWE Sweden½½½½½.1½½64.5119.7513
4AUT10433SIMLöschnauer, Rüdiger2437AUT Austria½½½½½½½½½64.5019.7504
5GER80732SIMRepp, Heinrich2518GER Germany½½½½½½½½½64.5019.7504
6LUX570025SIMDaubenfeld, Nico2514LUX Luxembourg½½½½½½½½½64.5019.7504
7BUL50647 Tilicheev, Viacheslav2507FBUL Bulgaria½½.½½½½½½654017.7517
8FIN460385CCMTocklin, Tomi2362FIN Finland½½0½½½½½½64017.7508
9BEL40500SIMMignon, Frédéric2442BEL Belgium½0½½½½½½½64017.509
10NOR369011 Hjørnevik, Knut Jarle2408NOR Norway0½½½½½½½½64017.509

XF = FIDE Elo
Latest results from 10/3/2022 are displayed in red.

Not yet started: 0, Ongoing: 1, Adjudication pending: 0, Finished: 44

CCE norm achieved by: Tilicheev, Viacheslav; Hjørnevik, Knut Jarle
CCM norm achieved by: Tilicheev, Viacheslav; Hjørnevik, Knut Jarle
IM norm achieved by: Vliet, Erik van

This is a server event.
The start date was 8/1/2021.
The end date is 2/1/2025.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
Linear conditionals can be entered.
This tournament allows claims based on the seven piece tablebase.
Draw offers are restricted to one offer per player every 10 moves (called the ten moves draw rule).
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule 1.3.4.3). This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Pavlikov, Andrey Nikolaevich.

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