ICCF

EU/TC11/final Board 7, 11th European Team Championship - Final Board 7

TD Klauner, Thed (IA)
Category 712345678910111213GMSIMIMCCMScoreWinsSBRGPlace
1SLO480082SIMŠivic, Klemen2435SLO Slovenia............8000121
2GER86776IMWinter, Leopold2411GER Germany............8000121
3UKR940840CCEZelenyuk, Oleg2380UKR Ukraine............85000121
4SUI82340GMStandke, Wolfgang2485SUI Switzerland............8000121
5SCO620623CCEPaine, Kevin2350SCO Scotland............85000121
6POL420300IMJasiński, Mirosław2426POL Poland............8000121
7BUL50616CCMTodorov, Dimitar2418BUL Bulgaria............8000121
8WLS810202LGMSherwood, Helen2363WLS Wales............8000121
9SVK950340CCMKamody, Mário2470SVK Slovakia............8000121
10AUT10679IMSteinkellner, Peter2430AUT Austria............8000121
11ITA241635IMEsposito, Luca2461ITA Italy............8000121
12LTU920106IMPakènas, Povilas I.2465LTU Lithuania............8000121
13LAT910158IMGraudinš, Ilmars2399LAT Latvia............8000121

Sorted by start list order. Click to sort by place.

Not yet started: 0, Ongoing: 78, Adjudication pending: 0, Finished: 0

This is a server event.
The start date was 8/1/2021.
The end date is 2/1/2025.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
Linear conditionals can be entered.
This tournament allows claims based on the seven piece tablebase.
Draw offers are restricted to one offer per player every 10 moves (called the ten moves draw rule).
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule 1.3.4.3). This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Pavlikov, Andrey Nikolaevich.

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