EUTC/960-03/fin Board 4, 3rd Chess 960 European Team Cup - Final Board 4

TD Gredescul, Andrea
1ITA240329 Tramacere, Salvatore2252IITA Italy½½½½½½½½11½½1½8.5356.501
2CFR141746CCMPavlov, Viktor Aleksandrovich2483CFR Russia½½½½½½½½1½1½½½8254.502
3UKR940531CCMTkachenko, Igor2369UKR Ukraine½½½½½½½½½½½½1½7.515103
4GER86104CCMFuchs, Jörg2398GER Germany½½½½½½½½0½½½½17148.2504
5SUI100279CCMWegelin, Reinhard2281ISUI Switzerland½½½½½½½½½½½½½½704905
6ENG210507 Thurlow, Kevin J.2296IENG England00½0½½½1½½½½½16.524306
7WLS810293 Jones, Gareth1800PWLS Wales½½½0½½½½½½½½½½6.5045.507
8POL420832SIMKrzyżanowski, Wojciech2508IPOL Poland½O0O½O½½O0O0O½O½O½O0O½O½O½O5036.2508

XI = ICCF standard chess rating
XO = game finished by original player
XP = provisional

CCE Kolanek, Roman (POL Poland) was substituted by SIM Krzyżanowski, Wojciech.
The games finished by the substitute are rated according to rule 18 of the rating rules.

Latest results from 12/29/2021 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 56

This is a server event.
This is a chess 960 event. Starting positions are randomized for each pairing.
The start date was 9/15/2020.
There is no end date.
ICCF standard time control 10 moves in 30 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
Linear conditionals can be entered.
This tournament allows claims based on the seven piece tablebase.
Draw offers are restricted to one offer per player every 10 moves (called the ten moves draw rule).
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 0 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Pavlikov, Andrey Nikolaevich.

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