EU/C2018/pr. 8, European Server Championship 2018, Preliminary 8
|TD Ilonen, Ilmari|
|1||371210|| ||Vliet, Erik van||2136||½||½||½||½||½||1||½||1||1||1||7||4||31.5||0||1|
|2||371428|| ||Brorens, Daniel||2200P||½||½||½||½||½||1||½||½||1||1||6.5||3||30||0||2|
|3||10816|| ||Lorenz, Bernhard||2190||½||½||½||½||1||½||½||½||1||½||6||2||28.75||0||3|
|4||941152|| ||Slyusar, Volodymyr||2238||½||½||½||½||0||½||½||1||½||1||5.5||2||25.5||0||4|
|5||83771|| ||Lehnhoff, Heinz-Georg||2286||½||½||½||½||½||½||½||½||½||1||5.5||1||26.25||0||5|
|6||371299|| ||Kuitert, Christian||2156||½||½||0||1||½||0||1||½||½||½||5||2||24.5||0||6|
|7||212397|| ||McDermott, Frank J.||2251||0||0||½||½||½||1||½||1||½||½||5||2||22.5||0||7|
|8||141683|| ||Zhorov, Boris Mikhailovich||2216||½||½||½||½||½||0||½||½||½||½||4.5||0||22.75||0||8|
|9||240991|| ||Gagliardi, Virgilio||2172||0||½||½||0||½||½||0||½||½||½||3.5||0||17||0||9|
|10||620704|| ||Beveridge, Colin||2143||0||0||0||½||½||½||½||½||½||½||3.5||0||16||0||10|
XP = provisional
Latest results from 1/30/2020 are displayed in red.
Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 55
The winner and the runner-up of a Preliminary are entitled to one start in the European Server Championship Semi-Finals.
This is a server event.
The start date was 4/20/2018.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase. The 50-moves-rule is not applied in positions with seven or fewer pieces.
Draw offers are restricted to one offer per player every 10 moves (called the ten moves draw rule).
Ties are broken by the Baumbach tie breaking rule.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Madonia, Leonardo.