ICCF

BCCA/2017/Chp, BCCA (William Mason) Championship Final 2017/18

TD Akrill, Richard
Rated1234567891011ScoreWinsSBRGPlace
1ENG210854CCMThompson, Brian2403..........000101
2ENG210514SIMPheby, Ian M.2283..........000101
3ENG212494 Tillett, Richard2197..........000101
4ENG210745SIMRawlings, Alan J. C.2389..........000101
5ENG212314LGMWilliamson, Dawn L.2384..........000101
6ENG212704 Rallabandi, Praveen Kumar2359..........000101
7ENG211299CCMEldridge, Mark2405..........000101
8ENG212160CCMBrasier, John2426..........000101
9USA510548 Owens, Johnny2222..........000101
10INA873066 Sitorus, Yosua2338..........000101
11WLS810202LGMSherwood, Helen2357..........000101

Not yet started: 0, Ongoing: 55, Adjudication pending: 0, Finished: 0

Average Rating of Final : 2342 equivalent to ICCF Category 4.
1st Prize £200; 2nd Prize £100; 3rd Prize £50.

Qualification for the 2018/19 Final will be as follows:-
1) the players who finished 1st, 2nd & 3rd in this years BCCA Championship.
2) the winners of a section in this years Candidates Tournaments (6 sections).
3) those who tied with the winners described in 2) above.
4) the player who finished 4th in this years BCCA Championship.
5) other members at the discretion of the Selection Committee.

This is a server event.
The start date was 9/20/2017.
The end date is 7/31/2018.
ICCF standard time control 10 moves in 35 days with duplication after 15 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
14 days of leave per year are available to each player.
Special leave can be requested from the TD.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Ties are broken by the Baumbach tie breaking rule.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Limbert, Neil.

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