VWC10 /pr 9, ICCF Veterans World Cup 10 pr 9

TD Halliwell, Toni
1NOR360341GMHaugen, Arild2441½½1½1.1..15.5415.531
2NED371368 Eelvelt, Henk2145½½11½.1..15.5415.531
3GER83146 Markus, Roland2298½½..1.1..1E4310.553
4GER81849 Just, Joachim223400.½1½1..1438.2534
5RUS142092 Ermakov, Valery Sergeevich2243½0.½½.1..13.52845
6AUS30119 Ramsden, Jim E.20130½00½½½½.13.51716
7USA516539 Kolojeski, Paul2162...½.½1..1325.2567
8SCO210729 Coope, Derek William185400000½0..11.511.7528
9ARG20192IMDeforel, Jorge Eduardo2038.....½....0.501.7599
10NZL380184 Gibbons, Robert E.2308..........0001010
11ROU440854 Dumitrica, Neculai1657000E00000..000211

XE = exceeded time limit
Latest results from 1/14/2018 are displayed in red.

Not yet started: 0, Ongoing: 24, Adjudication pending: 0, Finished: 31

Welcome to the 10th Veterans World Cup.

The winner and runner-up of each Preliminary Group will qualify for the Semi-final stage of VWC10. The best third placed players in each Preliminary Group may qualify for the Semi-Final stage of VWC10 depending on the results from all Preliminary groups. No player may qualify for more than two Semi-final groups.

The winner of each Preliminary Group will also receive a voucher to the value of 40 Euros. Tie-breaks will be applied to determine this prize if necessary. The vouchers will be made available at the conclusion of all Preliminary Groups.

Adjudication will take place if games are unfinished on 30th June 2019.

This is a server event.
The start date was 9/1/2017.
The end date is 6/30/2019.
ICCF standard time control 10 moves in 40 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
Linear conditionals can be entered.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Ties are broken by the Baumbach tie breaking rule.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Pheby, Ian M..

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