ICCF

EU/TC11/sf3 Board 4, 11th European Team Championship - Semifinal 3 Board 4

TD Glaser, Karel (IA)
Category 61234567891011GMSIMIMCCMCCEScoreWinsSBRGPlace
1AUT10433SIMLöschnauer, Rüdiger2460AUT Austria..........000101
2CZE131350 Veselý, Emanuel 2385CZE Czech Republic..........6000101
3RUS140583IMShulman, Boris Yakovlevich2442RUS Russia..........000101
4ESP160715IMDestruels Moreno, Vicente2413ESP Spain..........000101
5FRA180516GMMénétrier, Manuel2576FRA France..........000101
6ITA240336GMCardelli, Gabriel2347ITA Italy..........000101
7POR390350CCEMartins, Sérgio A.2257POR Portugal..........000101
8POL420300IMJasiński, Mirosław2416POL Poland..........000101
9ROU440428 Necula, Iulian2373ROU Romania..........6000101
10SLO480266 Peterc, Ciril2360SLO Slovenia..........6000101
11UKR940821 Lakudas, Andrey2428UKR Ukraine..........6000101


Substitutions:
CCE Nouveau, Laurent (FRA France) was substituted by GM Ménétrier, Manuel.
The games finished by the substitute are rated according to rule 18 of the rating rules.

Not yet started: 0, Ongoing: 55, Adjudication pending: 0, Finished: 0

This is a server event.
The start date was 6/1/2017.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
The team mates and captain can see the games live after 0 games are finished in the event. Live transmission is delayed by 0 moves.
This event is organized by Grodzensky, Sergey Yakovlevich.

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