EU/TC11/sf2 Board 2, 11th European Team Championship - Semifinal 2 Board 2

TD Glaser, Karel (IA)
Category 812345678910GMSIMIMCCMCCEScoreWinsSBRGPlace
1SWE450393GMOlofsson, Dan2542SWE Sweden½½½½1½1½166324.501
2GER86285IMWenzel, Stefan2446GER Germany½½½½½½½1165.522202
3ISR140256SIMElent, Michael2441ISR Israel½½½½½½½1165.522202
4LAT910196GMAvotinš, Maigonis2414LAT Latvia½½½½½½½1165.522202
5WLS211672 Lockwood, Austin2384WLS Wales½½½½½½½½165120.7505
6BEL40500SIMMignon, Frédéric2428BEL Belgium0½½½½½½½164.511806
7SVK950297SIMKolesar, Marek2528SVK Slovakia½½½½½½½½½64.5020.2507
8ENG212160CCMBrasier, John2427ENG England0½½½½½½½½654017.508
9NED370719SIMTazelaar, H. J. A.2373NED Netherlands½000½½½½½63012.7509
10BLR750037GMLybin, Dmitry Vitalievich2489BLR Belarus000000½½½61.505.75010

Latest results from 8/16/2019 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 45

CCE norm achieved by: Lockwood, Austin
CCM norm achieved by: Lockwood, Austin
GM norm achieved by: Olofsson, Dan
SIM norm achieved by: Wenzel, Stefan
IM norm achieved by: Lockwood, Austin

This is a server event.
The start date was 6/1/2017.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See 2017 Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Grodzensky, Sergey Yakovlevich.

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