EU/TC11/sf1 Board 3, 11th European Team Championship - Semifinal 1 Board 3

TD Glaser, Karel (IA)
Category 71234567891011GMSIMIMCCMCCEScoreWinsSBRGPlace
1LTU920017GMRubinas, Pavel2529LTU Lithuania½½1½½½½½1E½76229.2501
2SCO30222IMMurden, Clive2442SCO Scotland½½½½½½½1½1E766228.502
3ISL300134SIMHalldórsson, Jón Árni2471ISL Iceland½½½½½½½½½1E75.5126.503
4EST930068SIMMerilo, Jaan2420EST Estonia0½½½½½½½½1E75123.7504
5BUL50258SIMBochev, Krasimir2431BUL Bulgaria½½½½½½½½½½7502505
6SUI100129IMTerreaux, Gilles2467SUI Switzerland½½½½½½½½½½76502505
7NOR360259 Wister, Finn A.2299NOR Norway½½½½½½½½½½64502505
8FIN460965SIMYlönen, Olli2427FIN Finland½½½½½½½½½½7502505
9DEN150184SIMNørrelykke, Svend G. J.2391DEN Denmark½0½½½½½½½½4.5022.2509
10CRO900117IMLovaković, Franjo2355CRO Croatia0E½½½½½½½½½64.5022.2509
11TUR490167IMEsen, Nejdet2427TUR Turkey½0E0E0E½½½½½½763.5017.5011

XE = exceeded time limit
Latest results from 6/6/2019 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 55

CCM norm achieved by: Wister, Finn A.
SIM norm achieved by: Murden, Clive

This is a server event.
The start date was 6/1/2017.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See 2017 Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Grodzensky, Sergey Yakovlevich.

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