Interzonal IT2C, 2nd Interzonal Individual Tournament Prelim C
|TD Chatterjee, Ambar|
|Category 2 IM=6 CCM=4½ CCE=3||1||2||3||4||5||6||7||8||9||Score||Wins||SB||RG||Place|
|1||ITA||240378|| ||Lupini, Stefano||2309||½||½||½||1||½||½||1||1E||5.5||3||15.75||0||1|
|2||AUT||10364|| ||Moza, Manfred||2372||½||½||½||½||1||.||1||1E||5||3||14.5||1||2|
|3||BRA||71188|| ||Pereira, Nilson José Espindola||2271||½||½||½||½||½||.||½||1E||4||1||12||1||3|
|4||USA||514583|| ||Gleyzer, Leonid||2317||½||½||½||½||½||.||½||1E||4||1||12||1||3|
|5||AUS||30462|| ||Jones, Brian||2220||0||½||½||½||.||.||1||1E||3.5||2||9||2||5|
|6||NCA||630056|| ||Bendaña-Aragón, Julián||2276||½||0||½||½||.||½||½||1D||3.5||1||9.5||1||6|
|8||USA||510002|| ||Arnold, G. Robert||2253||0||0||½||½||0||½||0||1E||2.5||1||5.75||0||8|
|9||TUR||490100|| ||Haznedaroglu, Kivanc||2259||0E||0E||0E||0E||0E||0D||0D||0E||0||0||0||0||9|
= result by default
= exceeded time limit
Latest results from 4/8/2017 are displayed in red.
Not yet started: 0, Ongoing: 5, Adjudication pending: 0, Finished: 31
CCE norm achieved by: Moza, Manfred; Jones, Brian; Pereira, Nilson José Espindola; Lupini, Stefano; Gleyzer, Leonid; Bendaña-Aragón, Julián
CCM norm achieved by: Moza, Manfred; Lupini, Stefano
This is a server event.
The start date was 6/17/2016.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Ties are broken by the Baumbach tie breaking rule.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Knol, Everdinand.