ICCF

VWC8 /pr 55, ICCF Veterans World Cup 8 pr 55

TD Maylott, Peter S.
Rated1234567891011ScoreWinsSBRGPlace
1RUS141760 Ilyasov, Anatoly Fedorovich2341½0111111118.583601
2GER88285 Scharf, Norbert2203½10½011111E7629.2502
3CZE130477 Vodička, Milan212110½½1½111½7531.503
4BUL50055IMSergiev, Stefan234001½½11½½11E7529.2504
5DEN150416 Rasmussen, Erik22670½½½1½1111752705
6CAN90279 Allenby, Ed196301000½½½½1E4214.7506
7RUS140117IMPopov, Albert Egorovich227100½0½½1A½½½411607
8GER81353SIMBlau, Dieter2203000½0½0A1½13.521108
9LTU920275 Matijošius, Vytautas1675000½0½½0½1E311009
10ITA240792 Trani, Francesco196200000½½½½1E318.25010
11MEX340040IMGuizar, Clemente211400E½0E00E½00E0E105.5011

XA = result by adjudication
XE = exceeded time limit
Latest results from 12/23/2016 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 55

Welcome to the 8th Veterans World Cup.

The winner and runner-up of each Preliminary Group will qualify for the Semi-final stage of VWC 8. The best ten of the third placed players will also qualify for the Semi-final stage. No player may qualify for more than two Semi-final groups.

The winner of each Preliminary Group will also receive a prize of 40 Euros. Ties will be split by normal tie-break rules (number of wins, then SB) if necessary to determine the winner of this prize.

Adjudication will take place if games are unfinished on 31st March 2017.

This is a server event.
The start date was 9/1/2015.
The end date was 3/31/2017.
ICCF standard time control 10 moves in 40 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Ties are broken by the Baumbach tie breaking rule.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Pheby, Ian M..

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