ICCF

VWC8 /pr 7, ICCF Veterans World Cup 8 pr 7

TD Biedermann, Thomas
Rated1234567891011ScoreWinsSBRGPlace
1BEL40014IMVan Damme, Liban216910½½½11½½½6326.7503
2BUL50276 Simeonov, Lyuben22420½½½01½½1½522207
3GER82966 Bolz, Joachim23121½½½½½1½½½6228.504
4BRA70640IMDutra, Alfredo2424½½½1½1111½7.5532.7501
5GER86578 Dreisch, Jürgen1800P½½½0½½½11½5.5224.505
6CFR142155 Polyakov, Dmitry Evgenievich2299½1½½½111½½743102
7CFR141846 Shishkov, Vladimir Vasilievich207500½0½0½½1½3.5114.7509
8USA515163 Jarmuz, Frederick18140½00½0½00½209.75011
9UKR940713 Ugrinovsky, Aron2157½½½000½1½03.5114010
10CZE130693 Štika, Václav2059½0½00½01½½3.511608
11ESP160816IMLearte Pastor, Tomas2236½½½½½½½½1½5.5126.506

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XP = provisional
Latest results from 8/8/2016 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 55

Welcome to the 8th Veterans World Cup.

The winner and runner-up of each Preliminary Group will qualify for the Semi-final stage of VWC 8. The best ten of the third placed players will also qualify for the Semi-final stage. No player may qualify for more than two Semi-final groups.

The winner of each Preliminary Group will also receive a prize of 40 Euros. Ties will be split by normal tie-break rules (number of wins, then SB) if necessary to determine the winner of this prize.

Adjudication will take place if games are unfinished on 31st March 2017.

This is a server event.
The start date was 9/1/2015.
The end date was 3/31/2017.
ICCF standard time control 10 moves in 40 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Ties are broken by the Baumbach tie breaking rule (see ICCF rule 1.3.4.2).
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Pheby, Ian M..

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