ICCF

CCO/L10/Final Board 1, Ladies Olympiad 10 Final Board 1

TD Klauner, Thed (IA)
Category 13 IM=8½ LGM=6½ LIM=4123456789101112ScoreWinsSBRGPlace
1LTU920322LIMPotapova, Jelizaveta2340LTU Lithuania½½½½½½½½111D7330.501
2RUS142575 Churakova, Natalya Evgenyevna1900PRUS Russia½½½½½½1½.11D6.5329.2512
3POL429036LGMSkonieczna, Barbara2330POL Poland½½½½½½½½½116.5228.7503
4CZE131246LGMValinová, Jana2367CZE Czech Republic½½½½½½½½½½1D612704
5ENG212018LGMHalliwell, Toni2336ENG England½½½½½½½½½½1D612704
6AUS30091LGMHenri, Veronica2309AUS Australia½½½½½½½½½.15.5125.2516
7GER85932LGMKloster, Svetlana2364GER Germany½½½½½½½..½1D5123.2527
8UKR940924LIMSheretyuk, Oksana2300UKR Ukraine½0½½½½½.½½1512218
9ITA240621LGMTinjaca' Ramirez, Luz Marina2318ITA Italy½½½½½½...½1D4.5120.7539
10SVK950322LIMKarasová, Eva2308SVK Slovakia0.½½½½.½.½1D4116.5310
11ROU440554LIMMihai, Laura Cristina2199ROU Romania000½½.½½½½1E4115.25111
12CAN142615 Mrachek, Svetlana2112CAN Canada0D0D00D0D00D00D0D0E000012

XD = result by default
XE = exceeded time limit
XP = provisional
Latest results from 4/22/2017 are displayed in red.

Not yet started: 0, Ongoing: 6, Adjudication pending: 0, Finished: 60

LGM norm achieved by: Churakova, Natalya Evgenyevna; Potapova, Jelizaveta
LIM norm achieved by: Churakova, Natalya Evgenyevna

This is a server event.
The start date was 9/1/2015.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
The team mates and captain can see the games live after 0 games are finished in the event. Live transmission is delayed by 0 moves.
This event is organized by Tani, Gian-Maria.

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