ICCF

EU/TC10/sf3 Board 7, 10th European Team Championship - Semifinal 3 Board 7

TD Glaser, Karel (IA)
Category 3 IM=6½12345678910ScoreWinsSBRGPlace
1SVK950365 Gazi, Miroslav2382SVK Slovakia½½½1½1½½16324.501
2AUT10698 Liedl, Wolfgang2366AUT Austria½½½½11½½16324.2502
3SUI100098IMBaumgartner, Ulrich2387SUI Switzerland½½½½½½½115.522203
4FRA180538 Roques, Pascal2368FRA France½½½½½½½11E5.522203
5ESP160230IMSánchez Ródenas, Antonio2342ESP Spain0½½½½½1½15219.505
6SWE451182 Rosén, Leif2363SWE Sweden½0½½½½½½14.5117.7506
7BLR750083SIMDubko, Vladislav Cheslavovich2392BLR Belarus00½½½½½1½4116.2507
8LUX570056 Bürger, Arsène2308LUX Luxemburg½½½½0½½½½401808
9CRO900043 Ivanović, Željko2311CRO Croatia½½00½½0½13.5113.7509
10ISR270214 Klein, Mark1932ISR Israel0000E00½½0104010

XE = exceeded time limit
Latest results from 8/14/2016 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 45

Top 3 teams from each Section will qualify to the 10th Final. The best 4th placed team from these Sections will also qualify to the 10th Final along with the top 3 finishing teams from the 9th Final.
The best 4th placed team will be chosen with following criteria :
a) Best percentage (scored points/played games)
b) Best percentage (scored points/played games) on the 1st board,
c) Best percentage (scored points/played games) on the 2nd board, etc,

The additional qualification of any national team achieving qualification to the 10th Final from both the 9th Final and the 10th Semi-finals will be allocated to the highest placed team from that team’s Semi-final Section not automatically qualifying.

This is a server event.
The start date was 6/10/2014.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Games are stopped if a player exceeds his thinking time. A claim by the opponent is required.
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
The team mates and captain can see the games live after 0 games are finished in the event. Live transmission is delayed by 0 moves.
This event is organized by Caressa, Marco.

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