ICCF

CAN/C80/S, KE80 Canadian Championships (CCCA) - 2024

Tournament Management Committee
Rated12345678910111213ScoreWinsSBRGPlace
1CAN90662IMBarclay, Alex2381(63).½½..½..½.½.2.504.2571
2CAN90943 Wieck, Parker2246(85)............000127
3CAN91068 Friedman, Dan1800(250)½.½..½..½.½.2.504.2571
4CAN90128 Marconi, Ralph P.1949(98)½.½.....½...1.503.594
5CAN90571SIMHynes, Wayne2410(101)............000127
6USA510700 Carter, Maurice H.2218(79)............000127
7USA510548CCMOwens, Johnny2328(50)½.½.........102.5106
8CAN90502CCMEgan, Michael2294(93)............000127
9CAN90600CCMZubac, Marius2421(70)............000127
10CAN90909CCMMcLeod, Sylvanus2391(94)½.½½......½.20483
11CAN90730IMBukowski, George2401(101)............000127
12CAN90567CCMBrault, Stephan2277(95)½.½......½..1.503.594
13CAN90325IMSharpe, Sam2387(82)............000127

Sorted by start list order. Click to sort by place.

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Latest results from 2/3/2024 are displayed in red.

Not yet started: 0, Ongoing: 67, Adjudication pending: 0, Finished: 11

KE80 has an average rating of 2269.

Prizes ($290 pool): 1st-$145, 2nd-90, 3rd-$55

Full Tiebreaks to be applied to both cash prizes and title.
Prizes will be paid out via PayPal or Interac eTransfer.
NOTE: A positive score is required for cash prizes.

This is a server event.
The start date was 1/1/2024.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
Linear conditionals can be entered.
This tournament allows claims based on the seven piece tablebase.
Draw offers are restricted to one offer per player every 10 moves (called the ten moves draw rule).
Ties are broken by the Baumbach tie breaking rule (see ICCF rule 1.3.4.2).
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Sharpe, Sam.

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