CCO21/S5 Board 6, ICCF Olympiad 21 Preliminaries - Section 05 Board 6
|TD Pheby, Ian M. (IA)|
|Category 2 IM=7 CCM=5 CCE=3½||1||2||3||4||5||6||7||8||9||10||Score||Wins||SB||RG||Place|
|1||POR||390342||IM||Grego, Luís José Gonzaga||2305|| Portugal||½||½||½||½||½||.||1||½||1||5||2||9.75||1||1|
|2||CZE||130642||IM||Pecka, Josef||2432|| Czech Republic||½||.||½||½||½||½||1||.||1||4.5||2||8.5||2||2|
|3||CAN||90325|| ||Sharpe, Sam||2276|| Canada||½||.||½||½||.||½||½||.||1||3.5||1||7||3||3|
|4||POL||429125||IM||Sławiński, Tomasz||2395|| Poland||½||½||½||½||½||.||½||.||.||3||0||9.5||3||4|
|5||PAN||790052|| ||Vergara, Demóstenes||2050|| Panama||½||½||½||½||½||.||.||.||½||3||0||9.25||3||5|
|6||SVK||950367|| ||Mesko, Jozef||2364|| Slovakia||½||½||.||½||½||.||.||.||.||2||0||7.75||5||6|
|7||LAT||910158||IM||Graudinš, Ilmars||2334|| Latvia||.||½||½||.||.||.||.||.||.||1||0||4||7||7|
|8||VEN||530065|| ||Gauna, José Gregorio||2244|| Venezuela||0||0||½||½||.||.||.||.||.||1||0||3.25||5||8|
|9||FIN||460169||IM||Sutela, Raimo||2281|| Finland||½||.||.||.||.||.||.||.||.||0.5||0||2.5||8||9|
|10||PER||400189||IM||Rivas Romero, Guillermo||2172|| Peru||0||0||0||.||½||.||.||.||.||0.5||0||1.5||5||10|
Latest results from 7/22/2017 are displayed in red.
Not yet started: 0, Ongoing: 21, Adjudication pending: 0, Finished: 24
The first two teams from each Section will qualify to the Final.
CCE norm achieved by: Sharpe, Sam
This is a server event.
The start date was 9/1/2016.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Unless the player is granted an accepted withdrawal, games are automatically scored as a loss if a player exceeds his thinking time or violates Playing Rules-Server 3b (using more than 40 days at once).
45 days of leave per year are available to each player.
There is no special leave in this event.
Linear conditionals can be entered.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
The team mates and captain can see the games live after 0 games are finished in the event. Live transmission is delayed by 0 moves.
This event is organized by Tani, Gian-Maria.