ICCF

EU/TC10/sf2 Board 6, 10th European Team Championship - Semifinal 2 Board 6

TD Glaser, Karel (IA)
Category 4 SIM=8 IM=71234567891011ScoreWinsSBRGPlace
1LTU929018IMRauduvè, Algirdas2323LTU Lithuania½½½1½½½0½½512406
2UKR940318 Voronin, Alexandr2374UKR Ukraine½½½½½½½½1½5.5126.7504
3DEN150996 Konstantinov, Maxim2311DEN Denmark½½½1½100½15.532403
4SCO620500 Anderson, Gordon M.2287SCO Scotland½½½½½½½½½½502507
5NED370962 Ploeg, Geert Roelof van der2301NED Netherlands0½0½½½½½½14.5121.2508
6BUL50532IMAntonov, Nikola2400BUL Bulgaria½½½½½½½½½15.512605
7POR390128 Ferreira, João Manuel Guerreiro2336POR Portugal½½0½½½0½½14.5120.509
8TUR490448 Ergenekon, Mete2362TUR Turkey½½1½½½1½1½6.5331.2501
9EST930020 Tomson, Hans2388EST Estonia1½1½½½½½½16.5330.7502
10BEL40293IMJonckheere, Peter2327BEL Belgium½0½½½½½0½½4019.5010
11ROU449013SIMMoise, Octavian2429ROU Romania½½0½000½0½2.5013011

Sorted by start list order. Click to sort by place.

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Latest results from 6/2/2016 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 55

Top 3 teams from each Section will qualify to the 10th Final. The best 4th placed team from these Sections will also qualify to the 10th Final along with the top 3 finishing teams from the 9th Final.
The best 4th placed team will be chosen with following criteria :
a) Best percentage (scored points/played games)
b) Best percentage (scored points/played games) on the 1st board,
c) Best percentage (scored points/played games) on the 2nd board, etc,

The additional qualification of any national team achieving qualification to the 10th Final from both the 9th Final and the 10th Semi-finals will be allocated to the highest placed team from that team’s Semi-final Section not automatically qualifying.

This is a server event.
The start date was 6/10/2014.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Games are stopped if a player exceeds his thinking time. A claim by the opponent is required.
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule 1.3.4.3). This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Caressa, Marco.

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