Rules for tournaments started from 01 Jan 2005
ICCF Playing Rules
Archive
.
ICCF Playing Rules WEBSERVER
Individual and Team tournament games (after 01 Jan 2005)

>> pop up printer friendly version

(Paragraphs for Team tournament games in Italics)

1 Play and Control

  1. Games shall be played in accordance with the FIDE Laws of Chess, except as otherwise defined in these rules or other ICCF rules.

  2. A Tournament Director shall be appointed who shall be responsible for the conduct of the tournament and progress of the games. c.

  3. TEAM: Each team has a Team Captain who shall maintain contact on behalf of the players with the Tournament Director

  4. TEAM: In cases of misunderstanding between players the Team Captains should try to solve the problem before it is sent to the Tournament Director.

  5. Games shall be played by using the ICCF Webserver. If a player should lose internet access and is unable, for whatever reason, to re-establish access within 30 days, he/she will be considered to have withdrawn from the tournament. The period of 30 days is allowed once a year.

  6. Results of games which progress to their normal conclusion, will be automatically recorded and the Tournament Director will be informed, through the system. In all other circumstances, players are responsible for making claims or communicating with the Tournament Director, for the resolution of problems or disputes.

  7. TEAM: Results of games which progress to their normal conclusion, will be automatically recorded and the Tournament Director will be informed, through the system. In all other circumstances, Team Captains are responsible for making claims or communicating with the Tournament Director, for the resolution of problems or disputes.

  8. g. These rules will normally apply for all tournaments (team tournaments) played using the ICCF Webserver, unless varied by tournament announcements and starting notices.

2 Transmissions

  1. All moves shall be made by committing them through the ICCF Webserver.

  2. The ICCF Webserver system will generate an immediate Email message informing the opponent of the move played and giving other relevant information.

  3. Players are responsible for monitoring the progress and time utilisation for all of their games on the ICCF Webserver. An election to disable the receipt of Email confirmatory messages, will not remove a player's responsibility for ensuring the normal progress of games.
3 Failure to Reply
  1. The ICCF Webserver system will automatically generate an Email reminder when a player has not made a move for 14 days and another, after 28 days. A final Email reminder will also be automatically generated after 35 days of silence by a player.

  2. Where a player has not played a move in more than 40 days, the game will be scored as lost to that player by the Tournament Director, unless he/she has been advised of any special circumstances, and has agreed to a further delay..

  3. TEAM: Where a player has not played a move in more than 40 days, the game will be scored as lost to that player whose Team Captain has not advised the Tournament Director about the delay, unless the Tournament Director has been advised of any special circumstances, and has agreed to a further delay.

4 Conditional continuations

  1. Conditional moves are not allowed in webserver games.
5 Records and Reports
  1. All transmissions concerning the game and a record of the moves and dates will be kept by the ICCF Webserver system until the end of the tournament and this will be available to the Tournament Director, as required.

  2. As a further safeguard, a player is required to maintain a record of the moves and playing time used by both players until the game has been completed eg a copy of latest system notification (as described in 2b), and he/she must send information to the Tournament Director, as requested.

  3. If a player does not answer enquiries by the Tournament Director, that player may be deemed to have withdrawn from the tournament.

  4. Changes of permanent address and Email address shall be made by the player under his personal settings maintained in the system.

  5. TEAM: These addresses only shall be disclosed to the Tournament Office, Team Captain and Tournament Director.

  6. The Tournament Director must be notified immediately of any disagreement between competitors about the game.

  7. TEAM: Through the Team Captain, the Tournament Director must be notified immediately by Email of any disagreement between competitors about the game.

  8. The Tournament Director and all opponents must be notified immediately if any substantial failure of a player's hardware or software occurs.

  9. TEAM: Through the Team Captain, the Tournament Director must be notified immediately by Email if any substantial failure of a player's hardware or software occurs.

6 Time Allowed and Penalties

  1. Each competitor is allowed 60 days for every 10 moves, unless the tournament announcement explicitly specifies otherwise.

  2. Time saved shall be carried forward.

  3. Playing time will normally be counted in days (ie 24 hour periods). A player will have 24 hours to respond to a move, before one day of playing time is recorded by the ICCF Webserver system, with all subsequent days being counted similarly. Partial days (ie periods of less than 24 hours) will be disregarded, in calculating a player's aggregated playing time.

  4. The basis for ICCF Webserver date/time will be Greenwich Mean Time (GMT), or other central time defined by the location of the server.

  5. A competitor who has exceeded the time allowed shall forfeit the game.

7 Leave

  1. A player may claim up to a total of 30 days leave during each calendar year.

  2. Players intending to take such leave must send the information in advance to the ICCF Webserver system, using the facilities provided. It is not possible for players to make moves via the webserver system, during their notified periods of leave.

  3. In addition, the Tournament Director may grant up to 30 days' additional leave per annum which, in exceptional circumstances, may be back-dated and/or extended. Applications for such leave must be sent to the Tournament Director.

8 Withdrawal, death [and Substitution]

  1. In the event of death all remaining games of the deceased player will be adjudicated. If he hasn't finished a single game, his games will be cancelled.

  2. In the event of withdrawal the TD shall decide according to what is prescribed in the Tournament Rules 6.3.

  3. TEAM: In the event of withdrawal or death, the Tournament Director shall call upon the Team Captain to replace this player within two months.

  4. TEAM: The substitute player may be required to start with a time penalty. The new player starts on a date set by the Tournament Director.

  5. TEAM: If no substitute player is available, the Tournament Director shall decide according to what is prescribed in the Tournament Rules 6.3.

  6. TEAM: A team may substitute at most 50% of its players in case of withdrawal, and only make one substitution per board, but there is no limit for cases of death.

9 Adjudication

  1. If no result has been agreed by the date set for close of play, both players shall submit to the Tournament Director within 30 days, a statement claiming either a win or a draw, which may be supported by analysis.

  2. TEAM: If no result has been agreed by the date set for close of play, both players shall submit to the Tournament Director, through the Team Captain, within 30 days, a statement claiming either a win or a draw, which may be supported by analysis.

  3. Players not wishing to submit analysis, will forfeit their right to appeal.

  4. The Tournament Director shall notify the adjudicator's decision to both players, indicating whether or not it is subject to appeal.

  5. TEAM: The Tournament Director shall notify the adjudicator's decision to both Team Captains indicating whether or not it is subject to appeal.

  6. Any appeal against the adjudicator's decision must be sent by Email to the Tournament Director within 14 days of receiving the notification of the decision.

  7. TEAM: Any appeal against the adjudicator's decision must be sent by Email to the Tournament Director, through the Team Captain, within 14 days of receiving the notification of the decision.

  8. The Tournament Director shall then obtain a ruling from another adjudicator and notify the result to both players. The ruling is final and no further appeal shall be accepted from either player.

  9. TEAM: The Tournament Director shall then obtain a ruling from another adjudicator and notify the result to both Team Captains. The ruling is final and no further appeal shall be accepted from either player.

  10. For an appeal, additional analysis may be submitted by both players.


10 Decisions and Appeals

  1. The Tournament Director may penalise or disqualify players who break these rules.

  2. Any matter not covered in these rules shall be decided by the Tournament Director according to principles stated in ICCF Statutes and Rules, Code of Conduct Guidelines or the FIDE Laws of Chess, as applicable. In cases of the system outage, the Tournament Director will decide if the players' clocks will be adjusted accordingly.

  3. A player may appeal within 14 days of receiving a decision from the Tournament Director to the Chairman of the respective ICCF Appeals Commission (using the ICCF Webserver facilities provided), whose ruling shall be final.

  4. TEAM: A player may appeal within 14 days of receiving a decision of the Tournament Director, through the Team Captain, to the Chairman of the respective ICCF Appeals Commission (using the ICCF Webserver facilities provided), whose ruling shall be final.

[These playing rules were adopted by the ICCF Congress, Mumbay, 2004 and take effect from 1.1.2005.]

back to top   previous page   back to starting page

.
.
.